All 16 items on Vale.Rocks categorised with the tag 'gaming'. Content relating to video games, and rarely other types of games.
I feel sometimes we collectively fail to appreciate how underpowered computers of the past were. Especially when it comes to game consoles.
Component
Xbox 360
PlayStation 3
Nintendo Wii
CPU
3.2 GHz PowerPC (3 symmetrical cores)
3.2 GHz Cell (1 main core + 7 sub-processors)
729 MHz PowerPC (Single core)
GPU
500 MHz ATI Custom (Xenos)
550 MHz (Reality Synthesiser)
243 MHz ATI (Hollywood)
RAM
512MB GDDR3 (Unified. Shared by CPU/GPU)
512 MB Total (256MB System / 256MB Video)
88 MB Total (24MB Internal / 64MB External)
Specs of 7th generation home consoles.
This level of performance was in pursuit of a lower price point, and games only managed to be as impressive as they were because they could target fixed hardware. Optimisations could be made for specific resolutions, processors, GPUs, and provided system-specific APIs, which isn’t possible with the wide array of configurations seen in general-purpose computers, even if many personal computers had rivalling hardware.
The Regulated Reality of China's Gaming Industry
An infinite sandbox with high walls.
China's extremely developed and ginormous gaming industry and how it has been shaped by regulations and restrictions to become a growing international powerhouse. Covering restrictions, alternate Chinese versions, censorship, internet cafés, e-sports and a great deal more.
Coverage of the steady erosion of the identity and character of game console interfaces, and a celebration of the excellent original Xbox, Xbox 360, PlayStation 2, PlayStation 3, PSP, PS Vita, GameCube, and Wii interfaces and what made them great.
I still consider the elytra a recent addition to Minecraft, but the update that introduced them is now a decade old.
Oof.
Experiencing Zen in the Ratz Instagib Meat Grinder
Bypassing concious thought.
A love letter to Ratz Instagib, a breakneck, fast-jazz, neon-laser, and instant-death first-person shooter played entirely on instinct. Discussion of the feeling of playing, the community, the style, the complex simplicity, and the intoxicating flow state one falls into while playing.
With the increasing popularity of folding phones I hope we’ll see a mod that plays Mario’s ‘Goodbye’ sound byte from Super Mario 64 DS when closing the lid.
It’s time. Time for me to get Omikron.
I’ve been playing Mario Kart Wii half the day. I got rather violently Mario Karted by the bots on Koopa Cape a minute ago. From 1st to 12th in the blink of an eye. Oh well.
I’m playing with no bloom or background blurring in HD on my rather large TV with an Xbox controller. Of course, this wouldn’t be possible without the excellent Dolphin emulator. A huge thanks to all who have contributed to emulation.
I just remembered the time I had to wipe a PlayStation 2 with tens of game saves dating back to 2000 and one of the save icons was on it’s knees begging me not to delete them.
I still feel like a monster.
Halo: My Thoughts
My thoughts on one of the biggest names in gaming.
Explore my journey through the Halo series, from the iconic Combat Evolved to the latest release, Infinite. Discover my thoughts, experiences, and insights into each game's virtues.